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Antarjami: Exploring psychometric evaluation through a computer-based game
Abstract
A number of questionnaire based psychometric testing frameworks are globally for example OCEAN (Five factor) indi-cator, MBTI (Myers Brigg Type Indicator) etc. However, questionnaire based psychometric tests have some known short-comings. This work explores whether these shortcomings can be mitigated through computer-based gaming platforms forevaluating psychometric parameters. A computer based psychometric game framework called Antarjami has been devel-oped for evaluating OCEAN (Five factor) indicators . It investigates the feasibility of extracting psychometric parametersthrough computer-based games, utilizing underlying improvements in the area of modern artificial intelligence. The can-didates for the test are subjected to a number scenarios as part of the computer based game and their reactions/responsesare used to evaluate their psychometric parameters. As part of the study, the parameters obtained from the game werecompared with those evaluated using paper based tests and scores given by a panel of psychologists. The achieved resultswere very promising.
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