A Space-time of Ubiquity and Embeddedness
Parent: Digital Arts and Culture 2009
eScholarship stats: Breakdown by Item for October, 2024 through January, 2025
Item | Title | Total requests | Download | View-only | %Dnld |
---|---|---|---|---|---|
6q71j0zh | Augmented Reality Art: A Matter of (non)Destination | 62 | 19 | 43 | 30.6% |
9vc1v77q | In the Shadow of the Cell-Phone | 32 | 7 | 25 | 21.9% |
3s73k5b4 | Computational materials: Embedding Computation into the Everyday | 31 | 7 | 24 | 22.6% |
47g5w6c4 | <em>Re:Cycle</em> - a Generative Ambient Video Engine | 31 | 2 | 29 | 6.5% |
0kp6h4z8 | Fusing Bodies: A Consideration of Techno-Spliced Gestures in Interactive Installations | 27 | 3 | 24 | 11.1% |
865094r1 | Dynamic Visualisation in Three Physical Dimensions | 26 | 1 | 25 | 3.8% |
8807m77k | Symbiogenic Experiences in the Interactive Arts | 25 | 6 | 19 | 24.0% |
95b6t1cm | Eccentric Spaces and Filmic Traces: Portals in Aperture Laboratories and New York City | 22 | 3 | 19 | 13.6% |
52n83029 | Game-Space: Unfolding Experiments in Subjectivity | 19 | 1 | 18 | 5.3% |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.