Plenaries: After Media — Embodiment and Context

Parent: Digital Arts and Culture 2009

eScholarship stats: History by Item for October, 2024 through January, 2025

ItemTitleTotal requests2025-012024-122024-112024-10
01r0k9brPlatform Studies: Frequently Questioned Answers759214177175193
6f49r74nCommitment to Meaning: A Reframing of Agency in Games406969499117
7nz0j5p5Cold Culture: Polar Media and the Nazi Occult20941393990
5r8842r6Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies1081974042
507938rrLocative Life: Geocaching, Mobile Gaming, and Embodiment812491830
14k0b6rzFrom Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification501611914
90m1k8tbThe Construction of Locative Situations: Locative Media and the Situationist International, Recuperation or Redux?461110817
0x33k1b5The Performative Portrait: Iconic Embodiment in Ubiquitous Computing45181188
3zj2t89zFrom Control Society to Parliament of Things: Designing Object Relations with an Internet of Things37128611
8vq3m5qcHybridizing Learning, Performing Interdisciplinarity: Teaching Digitally in a Posthuman Age3281068
7nx6199fPost Human-Centered Design Approach for Ubiquity214836

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