Digital Arts and Culture 2009

Parent: Arts Computation Engineering

eScholarship stats: History by Item for December, 2024 through March, 2025

ItemTitleTotal requests2025-032025-022025-012024-12
01r0k9brPlatform Studies: Frequently Questioned Answers716157168214177
6f49r74nCommitment to Meaning: A Reframing of Agency in Games395122839694
42r1836zCommand and Control: Cybernetics and BDSM23867517149
1t91z25zIs There Life on Adult FriendFinder? Sex and Logic with the Happy Dictator22158934327
7nz0j5p5Cold Culture: Polar Media and the Nazi Occult18535704139
1z07j77xArt and Artificial Life – a Primer12529272544
46h442ngPlaying the Environment: Games as Virtual Ecologies12520423825
0gr963q1Scholarly Civilization: Utilizing 4X Gaming as a Framework for Humanities Digital Media12138442316
6jq2f8kwTranslation (is) Not Localization: Language in Gaming11636282329
3s67474hFake Bit: Imitation and Limitation11231263124
6bv363d4Reprogramming Systems Aesthetics: A Strategic Historiography10031173517
3x99c2ztRules for Role Play in Virtual Game Worlds Case Study: The Pataphysic Institute9222351916
0zg3t13vEmbodiment and Instrumentality9025252119
91v563khThe Mother of All Demos8616261628
507938rrLocative Life: Geocaching, Mobile Gaming, and Embodiment823415249
6fn5291rMaterial-Based Imagination: Embodied Cognition in Animated Images8222202416
0gq729xqCoping and Choreography7519202016
3rd2s695System Intentionality and the Artificial Intelligence Hermeneutic Network: the Role of Intentional Vocabulary7419172315
07z9459zSeriality, the Literary and Database in Homestar Runner: Some Old Issues in New Media7013221817
6x5933cwComme il Faut: A System for Simulating Social Games Between Autonomous Characters7011133214
0x78j3p6Islam, Sexuality, and the Internet: A Historical Reflection of the Shifting Sexual Self in Turkey6515211514
7jz308wsTowards a Critical Technological Fluency: The Confluence of Speculative Design and Community Technology Programs6418132112
5r8842r6Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies621620197
2xv6b6n0E-Ject: On the Ephemeral Nature, Mechanisms, and Implications of Electronic Objects591921127
9km2n2g0Preserving New Media Art: Re–presenting Experience5812121618
4zp0c4x2Sentient City Survival Kit: Archaeology of the Near Future5713122111
09q9m0knDisrupting Heteronormative Codes: When Cylons in Slash Goggles Ogle AnnaKournikova561818119
083507h4Taro(t)ception: Eliciting Embodied, Interoceptive Awareness through Interactive Art5513151314
01x5v98gMobile Media Poetics531116188
0x33k1b5The Performative Portrait: Iconic Embodiment in Ubiquitous Computing538161811
39z4c0v0Software Studies in action: Open Source and Free Software in Brazil5113141014
6q71j0zhAugmented Reality Art: A Matter of (non)Destination5113141212
64x2343pInternational Video Pornography on the Internet: Crossing Digital Borders and the Un/disciplined Gaze.4910141411
42f0d7sqCall Me! Calling the Glacier471210178
8vq3m5qcHybridizing Learning, Performing Interdisciplinarity: Teaching Digitally in a Posthuman Age471415810
14k0b6rzFrom Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification467121611
0h35f4zsThe Emotions (after Charles Darwin)458151012
64w0d7tzNew Ways of Seeing: Artistic Usage of Locative Media451012176
4b6913rbExploring the Potential of Computational Self- Representations for Enabling Learning: Examining At-risk Youths' Development of Mathematical/Computational Agency441118123
1964v9cbIntimate Encounters: the Mixed Reality Paradigm and Audience Responses42781710
3pm5b4jpThe Sea As Sculptress—From Analog to Digital429111210
95b6t1cmEccentric Spaces and Filmic Traces: Portals in Aperture Laboratories and New York City421117131
2tk0h882QuestBrowser: Making Quests Playable with Computer- Assisted Design40127912
40z2b75n‘Translating’ and ‘Retranslating’ Data: Tracing the Steps in Projects that Address Climate Change and Antarctic Science407121110
47g5w6c4<em>Re:Cycle</em> - a Generative Ambient Video Engine40101479
4v2465knThe ppg256 Series of Minimal Poetry Generators40168133
6pk7s4n6Shaping Stories and Building Worlds on Interactive Fiction Platforms4013999
90m1k8tbThe Construction of Locative Situations: Locative Media and the Situationist International, Recuperation or Redux?401091110
1nd2631rSensuous Extimacy: Sexuation and Virtual Reality. Taking on a Gender Identity in Second Life391215102
2p326961Embodied Presence: The Imaginary in Virtual Worlds39513165

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.