The Present and Future of Humanist Inquiry in the Digital Field
Parent: Digital Arts and Culture 2009
eScholarship stats: Breakdown by Item for October, 2024 through January, 2025
Item | Title | Total requests | Download | View-only | %Dnld |
---|---|---|---|---|---|
6bv363d4 | Reprogramming Systems Aesthetics: A Strategic Historiography | 87 | 18 | 69 | 20.7% |
01x5v98g | Mobile Media Poetics | 57 | 8 | 49 | 14.0% |
07z9459z | Seriality, the Literary and Database in Homestar Runner: Some Old Issues in New Media | 49 | 8 | 41 | 16.3% |
17r0935d | Game Past/Future: Narrative and Phenomenological Time in First-Person-Shooters | 35 | 5 | 30 | 14.3% |
58c9373m | Because It's Not There: Verbal Visuality and the Threat of Graphics in Interactive Fiction | 34 | 12 | 22 | 35.3% |
2xv6b6n0 | E-Ject: On the Ephemeral Nature, Mechanisms, and Implications of Electronic Objects | 30 | 2 | 28 | 6.7% |
7nn8r5q3 | No User Required: Young-Hae Chang Heavy Industries and Digital Humanist Inquiry | 29 | 4 | 25 | 13.8% |
09r7w3m8 | Towards an Ecology of Excess | 27 | 3 | 24 | 11.1% |
7195z0kc | I Smash the Body Electric: An Ethic of Digital Impact | 18 | 3 | 15 | 16.7% |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.