IDAV Publications

Parent: Institute for Data Analysis and Visualization

eScholarship stats: Breakdown by Item for December, 2024 through March, 2025

ItemTitleTotal requestsDownloadView-only%Dnld
6j57h5zwA Work-Efficient Step-Efficient Prefix Sum Algorithm225192068.4%
8xv0237zEfficient Maximal Poisson-Disk Sampling1501302086.7%
58j4v6f8GPU-to-CPU Callbacks1381512310.9%
7657d8h3Weights for Computing Vertex Normals from Facet Normals129468335.7%
4kd304p7Is the Good News about Compliance Good News for Cooperation?128468235.9%
9ns2d70cA Survey of General-Purpose Computation on Graphics Hardware113734064.6%
6p65k0mrData Point Selection for Piecewise Linear Curve Approximation101851684.2%
8051p6ndScan Primitives for GPU Computing99178217.2%
3d10j9jwThe CIPIC HRTF Database93296431.2%
8gp0x7tcA Quantitative Performance Analysis Model for GPU Architectures91167517.6%
7b441610Fast Tridiagonal Solvers on the GPU85186721.2%
0vq7q87fFast, Memory-Efficient Cell Location in Unstructured Grids for Visualization84285633.3%
6n59n3brHigh-Quality Parallel Depth-of-Field Using Line Samples827758.5%
37j5b4z7A Variance-Stabilizing Transformation for Gene-Expression Microarray Data80146617.5%
8js4v3f7Efficient Computation of Sum-products on GPUs Through Software-Managed Cache68511775.0%
8vx5n1z8A Survey of Large High-Resolution Display Technologies, Techniques, and Applications66511577.3%
3j76d3tdA Study of Persistent Threads Style GPU Programming for GPGPU Workloads63214233.3%
445536d6Real-Time Parallel Hashing on the GPU63174627.0%
9r15d4zkTask Management for Irregular-Parallel Workloads on the GPU63144922.2%
8d88d3qcAn Ocularist's Approach to Human Iris Synthesis62273543.5%
0kb7r9m9Range Dependence of the Response of a Spherical Head Model59312852.5%
4nq8h63hA Survey of General-Purpose Computation on Graphics Hardware59332655.9%
2514r4h1Efficient Parallel Merge Sort for Fixed and Variable Length Keys584546.9%
5rw127twMulti-GPU MapReduce on GPU Clusters57223538.6%
0069231jGeneralized B-spline subdivision-surface wavelets for geometry compression545499.3%
7bs1x3qnParallel Lossless Data Compression on the GPU53163730.2%
41r178s4Spatialized Audio Rendering for Immersive Virtual Environments52331963.5%
9qq2h12nData Structures for Multiresolution Representation of Unstructured Meshes49173234.7%
0124g3df3D Video Recorder45113424.4%
9fq9g6fcA Model for the Visualization Exploration Process45301566.7%
9hv9327jGPGPU parallel algorithms for structured-grid CFD codes45212446.7%
9h83s3m0Simple Nested Dielectrics in Ray Traced Images44113325.0%
40v513qgResolution Matched Shadow Maps43113225.6%
5nm063xkInteractive Depth of Field Using Simulated Diffusion on a GPU434399.3%
9dd6f376Opening the Black Box - Data Driven Visualization of Neural Networks434399.3%
1750k9stOut-of-core Data Management for Path Tracing on Hybrid Resources42142833.3%
3h41r825Estimation of a Spherical-Head Model from Anthropometry4293321.4%
6gc3x9w1Glift: Generic, Efficient, Random-Access GPU Data Structures42132931.0%
7w25q253Lessons Learned from Exploring the Backtracking Paradigm on the GPU422404.8%
00x2s3m0Fully-Automated White Matter Hyperintensity Detection With Anatomical Prior Knowledge and Without FLAIR412394.9%
17p025zkThe Asymptotic Decider: Rosolving the Ambiguity in Marching Cubes414379.8%
7rf421w9Elevation Localization and Head-Related Transfer Function Analysis at Low Frequencies41271465.9%
2bm4f8j3Interactive surface correction based on a local approximation scheme4053512.5%
4k5991zkEvolutionary Morphing40182245.0%
7b78v752A Parallel Error Diffusion Implementation on a GPU40162440.0%
2cq3w5dqObjective Picture Quality Scale (PQS) For Image Coding3983120.5%
2s8621c7Particle-Based Simulation of Fluids39132633.3%
0cr9d23pA Structural Model for Binaural Sound Synthesis38182047.4%
0ts6q5k4Identification of Outliers in Multivariate Data3829976.3%
979578gvApproximating the Head-Related Transfer Function using Simple Geometric Models fo the Head and Torso3773018.9%

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.