IDAV Publications
Parent: Institute for Data Analysis and Visualization
eScholarship stats: Breakdown by Item for October, 2024 through January, 2025
Item | Title | Total requests | Download | View-only | %Dnld |
---|---|---|---|---|---|
6j57h5zw | A Work-Efficient Step-Efficient Prefix Sum Algorithm | 263 | 18 | 245 | 6.8% |
58j4v6f8 | GPU-to-CPU Callbacks | 136 | 18 | 118 | 13.2% |
9ns2d70c | A Survey of General-Purpose Computation on Graphics Hardware | 127 | 82 | 45 | 64.6% |
4kd304p7 | Is the Good News about Compliance Good News for Cooperation? | 125 | 46 | 79 | 36.8% |
6p65k0mr | Data Point Selection for Piecewise Linear Curve Approximation | 117 | 103 | 14 | 88.0% |
7b441610 | Fast Tridiagonal Solvers on the GPU | 105 | 17 | 88 | 16.2% |
8051p6nd | Scan Primitives for GPU Computing | 103 | 15 | 88 | 14.6% |
6n59n3br | High-Quality Parallel Depth-of-Field Using Line Samples | 91 | 8 | 83 | 8.8% |
3j76d3td | A Study of Persistent Threads Style GPU Programming for GPGPU Workloads | 90 | 29 | 61 | 32.2% |
8js4v3f7 | Efficient Computation of Sum-products on GPUs Through Software-Managed Cache | 83 | 68 | 15 | 81.9% |
7657d8h3 | Weights for Computing Vertex Normals from Facet Normals | 79 | 46 | 33 | 58.2% |
9r15d4zk | Task Management for Irregular-Parallel Workloads on the GPU | 77 | 11 | 66 | 14.3% |
8gp0x7tc | A Quantitative Performance Analysis Model for GPU Architectures | 76 | 12 | 64 | 15.8% |
37j5b4z7 | A Variance-Stabilizing Transformation for Gene-Expression Microarray Data | 70 | 8 | 62 | 11.4% |
3d10j9jw | The CIPIC HRTF Database | 67 | 14 | 53 | 20.9% |
8xv0237z | Efficient Maximal Poisson-Disk Sampling | 66 | 48 | 18 | 72.7% |
2514r4h1 | Efficient Parallel Merge Sort for Fixed and Variable Length Keys | 64 | 4 | 60 | 6.3% |
4nq8h63h | A Survey of General-Purpose Computation on Graphics Hardware | 62 | 33 | 29 | 53.2% |
41r178s4 | Spatialized Audio Rendering for Immersive Virtual Environments | 60 | 41 | 19 | 68.3% |
5rw127tw | Multi-GPU MapReduce on GPU Clusters | 56 | 15 | 41 | 26.8% |
8vx5n1z8 | A Survey of Large High-Resolution Display Technologies, Techniques, and Applications | 55 | 47 | 8 | 85.5% |
8d88d3qc | An Ocularist's Approach to Human Iris Synthesis | 54 | 13 | 41 | 24.1% |
445536d6 | Real-Time Parallel Hashing on the GPU | 48 | 7 | 41 | 14.6% |
0ts6q5k4 | Identification of Outliers in Multivariate Data | 46 | 30 | 16 | 65.2% |
7bs1x3qn | Parallel Lossless Data Compression on the GPU | 45 | 17 | 28 | 37.8% |
9dd6f376 | Opening the Black Box - Data Driven Visualization of Neural Networks | 44 | 3 | 41 | 6.8% |
0kb7r9m9 | Range Dependence of the Response of a Spherical Head Model | 43 | 23 | 20 | 53.5% |
3h41r825 | Estimation of a Spherical-Head Model from Anthropometry | 43 | 13 | 30 | 30.2% |
40v513qg | Resolution Matched Shadow Maps | 43 | 8 | 35 | 18.6% |
5nm063xk | Interactive Depth of Field Using Simulated Diffusion on a GPU | 43 | 2 | 41 | 4.7% |
17p025zk | The Asymptotic Decider: Rosolving the Ambiguity in Marching Cubes | 42 | 7 | 35 | 16.7% |
985331m3 | Efficient Parallel Scan Algorithms for Many-core GPUs | 42 | 21 | 21 | 50.0% |
0069231j | Generalized B-spline subdivision-surface wavelets for geometry compression | 41 | 6 | 35 | 14.6% |
9qq2h12n | Data Structures for Multiresolution Representation of Unstructured Meshes | 41 | 13 | 28 | 31.7% |
00x2s3m0 | Fully-Automated White Matter Hyperintensity Detection With Anatomical Prior Knowledge and Without FLAIR | 39 | 1 | 38 | 2.6% |
0vq7q87f | Fast, Memory-Efficient Cell Location in Unstructured Grids for Visualization | 39 | 13 | 26 | 33.3% |
40s7v9cs | Scalable Computation of Streamlines on Very Large Datasets | 38 | 2 | 36 | 5.3% |
2bm4f8j3 | Interactive surface correction based on a local approximation scheme | 37 | 2 | 35 | 5.4% |
2gz0j7pr | Point-Based Rendering of Forest LiDAR | 37 | 4 | 33 | 10.8% |
0124g3df | 3D Video Recorder | 36 | 7 | 29 | 19.4% |
9hv9327j | GPGPU parallel algorithms for structured-grid CFD codes | 36 | 17 | 19 | 47.2% |
2s29k77p | Topological Segmentation in Three-Dimensional Vector Fields | 35 | 8 | 27 | 22.9% |
2s8621c7 | Particle-Based Simulation of Fluids | 35 | 9 | 26 | 25.7% |
0176w5dd | Ray Casting Curved-Quadratic Elements | 33 | 21 | 12 | 63.6% |
6gc3x9w1 | Glift: Generic, Efficient, Random-Access GPU Data Structures | 33 | 12 | 21 | 36.4% |
7b78v752 | A Parallel Error Diffusion Implementation on a GPU | 33 | 8 | 25 | 24.2% |
7rf421w9 | Elevation Localization and Head-Related Transfer Function Analysis at Low Frequencies | 33 | 22 | 11 | 66.7% |
0d117850 | An Efficient HRTF Model for 3-D Sound | 32 | 23 | 9 | 71.9% |
4k5991zk | Evolutionary Morphing | 32 | 17 | 15 | 53.1% |
9fq9g6fc | A Model for the Visualization Exploration Process | 32 | 20 | 12 | 62.5% |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.